Battle time!
We both decided on a battle line deployment. We decided to leave terrain out.
First hour was fairly uneventful as we both we're trying to position ourselves to get a charge of in the next hour.
I did try to get some invokations going with the scion of Baalor.
I cast 2 invokations, spear of ice and shardlings on one of the Krokodar units.I did a grand total of 16 wounds to the scion and 6 wounds to the Krokodar
underwhelming
! Cold dice are a thing. This would continue throughout the battle.
My recover action also failed...
2nd hour, I win the initiative. Charge time baby, the Kraacken charges the Hydra. Monsther mayhem ensues.I do around 60? wounds to the Hydra and take around 60 wounds in return.
I retain the initiative with my Sronax and charge with them.
2 of them make it to combat. Some wounds are dished out, nothing dies. Krokdar attack reaction kills a Sronax.
Time for the mighty krokos to open a can of kickass.
These guys completely obliterate the 10 man unit of gabrax. One survives and flees. They breackthrough onto my Mallox.
The krokodarch is able to undirectly engage the Kraacken and finish it of.
A few more activations are played but we have to call it a night because it's getting late. We had a boatload of fun!
A lot of questions did arise:
- Charge order on my Sronax, only 2 we're able to reach their target. The other 3 'failed' their charge. Do they have any linked actions left?
- My mallox stomped a 3-man unit of Krokdar.They all got hit and became prone. My follow up attacks still had to roll to hit and could become parried? Prone doesn't have any negative effect in combat?
- Magic felt underwhelming on the scion, mostly due to cold dice ofcourse, but still. He only has one recover dice, this would mean he can't really take the risk to cast a lot, because his healthpool would drain to rapidly. Am I missing something?
- For the purpose of blood generating, are all attacks of a unit/model simultaneously?
That's all I can think of at the moment.
Thank you for reading.
Cheers,
Krikke.