Search found 62 matches
- Sat Mar 05, 2022 9:25 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Darklands Second Edition Questions during translating
- Replies: 0
- Views: 6062
Darklands Second Edition Questions during translating
2.7.3.1.2. Continuously Affected Shot Engine Warriors Shot engines, as long as they are Unliving, usually have the ‘immune (soul, petrification, fume)’ and ‘resistant (cold, death, venom)’ traits. This does not apply to the crew. Continuous effect tokens are distributed to shot engines and crew sepa...
- Thu Jul 19, 2018 2:56 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Kindred Musters Update IV - 3rd May 2018
- Replies: 63
- Views: 78973
Re: Kindred Musters Update IV - 3rd May 2018
Hi, Guys!
Do Gorgorar Girls really have no volley shoot or move and shoot or combat shot weapon on their bows? Or is it mistape?
Do Gorgorar Girls really have no volley shoot or move and shoot or combat shot weapon on their bows? Or is it mistape?
- Mon Jul 16, 2018 2:24 pm
- Forum: Darklands Kickstarter Projects
- Topic: Future minis rumour roundup - April 2018 update
- Replies: 91
- Views: 375956
Re: Future minis rumour roundup - April 2018 update
Hey, guys!
Any news on the Savage Hordes book and Scenarios Book?
Any news on the Savage Hordes book and Scenarios Book?
- Thu Oct 06, 2016 9:37 am
- Forum: Brythoniaid
- Topic: Unit Tactics
- Replies: 1
- Views: 11348
Unit Tactics
Hello, all fellow Britts!
Could you, please, tell me, how do you see the usage of teulu? I just can't find them place in any host. Only as a Filler for General's Host Command.
Could you, please, tell me, how do you see the usage of teulu? I just can't find them place in any host. Only as a Filler for General's Host Command.
- Mon Aug 29, 2016 8:21 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Updated Kindred Musters
- Replies: 27
- Views: 20863
Re: Updated Kindred Musters
Hi, Rob!
Do Teulu Guards have no two-handed sword option or this is an error? Most of the other similar units have it...
Do Teulu Guards have no two-handed sword option or this is an error? Most of the other similar units have it...
- Mon Aug 15, 2016 7:23 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
Thanks, Rob!
Ok. I will.
PS: But it's so convinient to have some Q&A format for lots of small questions =)
Ok. I will.
PS: But it's so convinient to have some Q&A format for lots of small questions =)
- Wed Aug 10, 2016 3:21 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
Anyone?
- Mon Aug 08, 2016 5:04 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
Hello again! 1) Could you, please, clarify - Does shieldwall avoid bonuses work against the Focus Invokes? 2) What is Lethal Range with Grab and Thrown object? In the Objects' Table there's row LETHAL range with "Half M+W". But then the Kraaken will throw rocks on the ~50" and that wi...
- Tue Aug 02, 2016 4:22 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Muster - Missing/Wrong Elements
- Replies: 50
- Views: 67643
Re: Muster - Missing/Wrong Elements
One more additional question to that invoke:
In first part- marked unit is Melusines themselves, they buff themselves.
And who is marked unit in the second part about the herald and entanglement?
Should there be two different marked units - for buff(themselves) and debuff(unit, engaged by melusines)?
In first part- marked unit is Melusines themselves, they buff themselves.
And who is marked unit in the second part about the herald and entanglement?
Should there be two different marked units - for buff(themselves) and debuff(unit, engaged by melusines)?
- Tue Aug 02, 2016 1:39 pm
- Forum: Painting and Modelling
- Topic: Skovorodino's Painting Corner
- Replies: 0
- Views: 17532
Skovorodino's Painting Corner
Hello, fellow miercitizens! Today I'd like to start a little blog of our DarkLands community from far and cold lands of Russia. After feeding the bear, playing balalaika and servicing of nuclear reactor we have some time to paint really fantastic DL miniatures and use them in epic and bloody battles...
- Tue Aug 02, 2016 8:06 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Muster - Missing/Wrong Elements
- Replies: 50
- Views: 67643
Re: Muster - Missing/Wrong Elements
One more question. Sword-Melusine Invocation: Continuous Effect: The Marked unit becomes a Sairen unit, gaining +1 attack die upon each Marked warrior's primary combat weapon. Sairen units are Difficult Targets and Difficult Marks, and any unit engaged with the Sairen unit that does not have the Con...
- Mon Aug 01, 2016 2:19 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
1) So, 3 mighty strikes. Wounded warrior fails test and is knocked out, then next one closest to attacker - fails test and is knocked out, and then the third one. So 3 are knocked down. Right? Every one of these 3 will separately get 2 hits without parry? How the wounds from these hits will be distr...
- Mon Aug 01, 2016 10:48 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
How does Mighty Strike works against the unit of equal warriors?
Let's say - Ancient Fen Beast strikes the unit of Ax-Drunes.
9 strikes - 6 hits and 3 mighty swift strikes. How the Mighty strikes will be distributed? What hits will ignore parry?
Let's say - Ancient Fen Beast strikes the unit of Ax-Drunes.
9 strikes - 6 hits and 3 mighty swift strikes. How the Mighty strikes will be distributed? What hits will ignore parry?
- Mon Aug 01, 2016 10:22 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
Does Ignores Weapon rule works on Worn or Natural combat weapons? (In the description of Worn weapons: Worn weapons can never
be negated.)
be negated.)
- Mon Aug 01, 2016 10:07 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Muster - Missing/Wrong Elements
- Replies: 50
- Views: 67643
Re: Muster - Missing/Wrong Elements
Hi, Rob!
In the Erainn Muster, does YEW BEAST really have no Wound+ modifier on the Snapping Bite? All his tree-brothers have...
In the Erainn Muster, does YEW BEAST really have no Wound+ modifier on the Snapping Bite? All his tree-brothers have...
- Sat Jul 30, 2016 10:00 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Updated Kindred Musters
- Replies: 27
- Views: 20863
Re: Updated Kindred Musters
Oh, that's good approach! I'll collect info and will write you a mail then.
Maybe I'm just missing something. Then we'll see.
Maybe I'm just missing something. Then we'll see.
- Sat Jul 30, 2016 8:38 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Updated Kindred Musters
- Replies: 27
- Views: 20863
Re: Updated Kindred Musters
Intersting Update, but...
Cheaper Kraan without Nerf? Kraan with warriors of Baalor on 999? I don't get something...
Almost every fomoraic player in our meta takes Kraan on 999 (that's 4 from 5 players).
Cheaper Kraan without Nerf? Kraan with warriors of Baalor on 999? I don't get something...
Almost every fomoraic player in our meta takes Kraan on 999 (that's 4 from 5 players).
- Sat Jul 30, 2016 8:07 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
*DELETED*
- Sat Jul 30, 2016 8:01 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Muster Rules and Kindred Musters Updated
- Replies: 1
- Views: 3311
Re: Muster Rules and Kindred Musters Updated
*REPOSTED IN COMMON TREAD*
- Fri Jul 29, 2016 10:10 am
- Forum: Darklands Tactics and Musters
- Topic: lessons learnt from games.
- Replies: 4
- Views: 14686
Re: lessons learnt from games.
Hi, Dave =)
Yeah, Khthones magic has that epic tool, and yes, it can be brought in 1000 =) One of us is lucky, thanks for the point!
Yeah, Khthones magic has that epic tool, and yes, it can be brought in 1000 =) One of us is lucky, thanks for the point!
- Fri Jul 29, 2016 10:06 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
Get it! Thanks, Rob.
- Thu Jul 28, 2016 6:16 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Questions
- Replies: 17
- Views: 14957
Re: Questions
Hi all!
Could you, please, clarify:
If attacking warrior is in blind arc of the attacked one - he is Unseen for attacked warrior? For purposes of parry. So the parry is difficult parry?
Could you, please, clarify:
If attacking warrior is in blind arc of the attacked one - he is Unseen for attacked warrior? For purposes of parry. So the parry is difficult parry?
- Thu Jul 28, 2016 4:51 pm
- Forum: Darklands Tactics and Musters
- Topic: lessons learnt from games.
- Replies: 4
- Views: 14686
Re: lessons learnt from games.
Hello, everyone! I'd like to ask you. Have anyone of you learned how to beat Kraan in 999 Gold battle?
2x Gabrax units
1x Gabrax Tain on Horse
1x Kraan on Bear
Looks valid, but I really struggle to handle this =(
2x Gabrax units
1x Gabrax Tain on Horse
1x Kraan on Bear
Looks valid, but I really struggle to handle this =(
- Mon Jul 25, 2016 3:46 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Updated Kindred Musters
- Replies: 27
- Views: 20863
Re: Updated Kindred Musters
Yes, the first one:
Skaadi and Mag ap Mag are listed as having the wrong base sizes.
Skaadi and Mag ap Mag are listed as having the wrong base sizes.
- Mon Jul 25, 2016 1:12 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Updated Kindred Musters
- Replies: 27
- Views: 20863
Re: Updated Kindred Musters
Thanks for answers.
As for bases - I meant bases in Mierce-MIniatures online store in descriptions =) I've decided to make sure, that everything is correct first.
As for bases - I meant bases in Mierce-MIniatures online store in descriptions =) I've decided to make sure, that everything is correct first.
- Mon Jul 25, 2016 8:08 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Updated Kindred Musters
- Replies: 27
- Views: 20863
Re: Updated Kindred Musters
Hi, Rob. Some questions, that appeared in different musters. 1) Is it correct, that Slings of MAIOBHANAGH shoot much further then bows of RHYFELWR? It's a little strange for me. 2) Shields of DYNDRAIG have Weapon+ = 0 and M+W = 0. Yeah, poor, powerless draigs =) 3) MORAINE-SORCERER in muster has 40m...
- Fri Jul 08, 2016 3:32 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Re: Cover rules
OK! Now I see the logic) But in the definition of Majority Target - the part about the differentiation by difficulty to hit is missing( Only skill and strength.
- Thu Jul 07, 2016 3:20 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Re: Cover rules
Then, in what case we use: Shoot at the Easier Majority Target Even within a group of warriors that have the same SKILL, some warriors will be easier to hit than others - especially if some are within concealing terrain and some not! Thus, when shooting at a Majority Target, always Shoot at the warr...
- Thu Jul 07, 2016 11:43 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Re: Cover rules
Hi, everyone! I'd like to ask, do I get things right. Bow Drunes shoot at unit of teulu. 9 of teulu are in cover, one outside. Bow drunes will shoot at one outside without any penalties. They make 10 hits, so every teulu warrior will get one hit. And thus the cover was useless, because one warrior i...
- Fri Jul 01, 2016 8:06 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Compel (X) and Influence (X)
- Replies: 13
- Views: 13366
Re: Compel (X) and Influence (X)
So , if unit is uncommon 2 and commander has compel(unit) it will become just mainstay?
- Fri Jul 01, 2016 7:09 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Compel (X) and Influence (X)
- Replies: 13
- Views: 13366
Re: Compel (X) and Influence (X)
Hello, one additional questions. If unit is common2 will it become mainstay2 under compel?
- Fri Jul 01, 2016 6:05 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Slam
- Replies: 5
- Views: 6913
Re: Slam
For slam it's bulk charger that is needed.
And thanks, stu. It's strange however (
And thanks, stu. It's strange however (
- Thu Jun 30, 2016 2:18 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Slam
- Replies: 5
- Views: 6913
Slam
Hello, guys. Recently argued a little after the game about slam. The situation was the following: My ax-drunes were slammed by the fidron, so that 4 of them were in btb contact. How many of them will be slammed backwards? By the rules - only the wounded one of them. Is it correct? Using digital rules.
- Sat Jun 25, 2016 5:03 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Initiative
- Replies: 16
- Views: 14583
Re: Initiative
Thank you, Rob!
- Fri Jun 24, 2016 8:49 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Initiative
- Replies: 16
- Views: 14583
Re: Initiative
Maybe I am being dumb a little here, but could you, please, explain with example, or approve the following one. I have activated unit of Ax-Drunes, they became alert. Then my general is trying to retain the initiative with this alert unit of Ax-Drunes. Can I do this? What actions can Ax-Drunes do, i...
- Thu Jun 23, 2016 7:00 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Initiative
- Replies: 16
- Views: 14583
Re: Initiative
But the rulebook says:
lively general may attempt to retain the initiative with
himself (as well as a unit he has Joined) or with any other
friendly unit that is lively or alert within his command range,
including allied units.
Am I understanding something wrong?
lively general may attempt to retain the initiative with
himself (as well as a unit he has Joined) or with any other
friendly unit that is lively or alert within his command range,
including allied units.
Am I understanding something wrong?
- Thu Jun 23, 2016 5:03 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Initiative
- Replies: 16
- Views: 14583
Re: Initiative
We need to summon Rob)
- Wed Jun 22, 2016 3:51 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Initiative
- Replies: 16
- Views: 14583
Re: Initiative
Well, if a retaining unit is alert, it means it already has activated. So what actions can it do?
- Tue Jun 21, 2016 8:52 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Initiative
- Replies: 16
- Views: 14583
Initiative
Hi, everyone!
Could anyone explain, what units can retain the initiative?
In rules it's said at the beginning, that only lively. But then for generals|commanders it's said to choose lively or alert unit.
Could anyone explain, what units can retain the initiative?
In rules it's said at the beginning, that only lively. But then for generals|commanders it's said to choose lively or alert unit.
- Thu Apr 14, 2016 7:53 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Re: Cover rules
Ok, thanks a lot!
- Wed Apr 13, 2016 12:54 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Re: Cover rules
That was the basis of the question =)
In situation as on my terrible drawing, will Crom get the cover from the hill if Knutr had some bow or invocation?
In situation as on my terrible drawing, will Crom get the cover from the hill if Knutr had some bow or invocation?
- Wed Apr 13, 2016 11:36 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Re: Cover rules
I think you're applying true line of sight here - there is no "true line of sight" in Darklands. Only a sight line, which is traced on the ground. The rules are pretty clear on this, Knútr can see Crom unless he is obscured by another warrior's base that is of equal or higher strength tha...
- Mon Apr 11, 2016 10:38 am
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Cover rules
- Replies: 12
- Views: 11871
Cover rules
Hello, everyone! Can anyone explain the next situation, or redirect me to the page of rules: I've thoroughly read the cover rules and, while most of them are really clear, one situation I still cannot solve - If sighting unit is on the ground (Knutr) and sighted is on an elevated terrain (Crom) so t...
- Wed Apr 06, 2016 11:27 am
- Forum: Other Topics
- Topic: Darklands reference charts are up
- Replies: 6
- Views: 12666
Re: Darklands reference charts are up
Awesome!
But I think there should be more of quick reference information!
Heart/vigor/+- on attacking|shooting|invoking etc. More tables, lists and sequence references.
But I think there should be more of quick reference information!
Heart/vigor/+- on attacking|shooting|invoking etc. More tables, lists and sequence references.
- Thu Mar 10, 2016 12:57 pm
- Forum: Darklands Kickstarter Projects
- Topic: Welcome back!
- Replies: 3
- Views: 13627
Re: Welcome back!
At last! Hooorrayy!
- Thu Mar 10, 2016 12:53 pm
- Forum: Russia and Asia
- Topic: Здравствуйте, товарищи!
- Replies: 11
- Views: 20770
Re: Здравствуйте, товарищи!
Пс, парни, а не прибавилось ли в нашем полку?
- Mon Nov 24, 2014 2:39 pm
- Forum: Darklands Rules and Musters - Updates, Errata and Addenda
- Topic: Goaders and some other questions!
- Replies: 7
- Views: 6274
Re: Goaders and some other questions!
Hi, all! I think, the following questions should be to Rob mostly... In new profiles there some new properties to weapons and units themselves. Could you, please, share some quick info on: Hook DeathStrike Venom (Most interested, cause now i can't understand Sthena's mechanics) Fire and Corrosion. A...
- Sat Nov 08, 2014 2:05 pm
- Forum: Painting and Modelling
- Topic: Assembling question
- Replies: 5
- Views: 13932
Re: Assembling question
Thanks a lot, again!
- Sat Nov 08, 2014 1:53 pm
- Forum: Painting and Modelling
- Topic: Assembling question
- Replies: 5
- Views: 13932
Re: Assembling question
Guys, hi again!
Now it's Carrowek time!
What is this thing in the middle? Between the big and the small horns?
Now it's Carrowek time!
What is this thing in the middle? Between the big and the small horns?
- Thu Nov 06, 2014 9:01 am
- Forum: Russia and Asia
- Topic: Здравствуйте, товарищи!
- Replies: 11
- Views: 20770
Re: Здравствуйте, товарищи!
Господа, не знаю, захаживает ли кто сюда, но на всякий случай - отныне я достаточно регулярно провожу Демо по ДЛ в Москве, в клубе Настолье. Также имеется Группа http://vk.com/darklands_world_of_war в ВК,
где я об этом уведомляю.
где я об этом уведомляю.